Datamined Leaks - August 19th 2025

Yu-Gi-Oh! Duel Links App Update v9.11.0 has just dropped! Take a look at all the new changes, including upcoming Skills and more! As always, a big thank you to the various dataminers, credited below, for their contributions! - ItsBradazHD

This article will be updated continuously as new leaks are discovered, so check back in often (I'm also a little busy today, so apologies if updates are slow)!

Card Database Modifications

"A list of cards that KONAMI have messed with recently (this is purposedly vague). This does not guarantee they're coming, but it's a prediction tool for the next 1-3 months. Not in the list? Can still come, don't worry and keep coping." - British Piper

Altergeist Adminia
Altergeist Malwisp
Blue-Eyes Jet Dragon
Blue-Eyes Tyrant Dragon
Dark Supremacy
Dinowrestler Chimera T Wrextle
Dinowrestler Giga Spinosavate
Dinowrestler Martial Anga
Dragon Master Magia
Dream Cicada
Evil Assault
Evil HERO Darkest Knight
Evil HERO Inferno Wing - Backfire
Evil HERO Vicious Claws
Harr, Generaider Boss of Storms
Icejade Acti
Icejade Tinola
Incredible Ecclesia, the Virtuous
Kaibaman the Legend
Laevatein, Generaider Boss of Shadows
Loptr, Shadow of the Generaider Bosses
Ninjitsu Art of Mosquito Marching
Number 1: Infection Buzzking
Number 2: Ninja Shadow Mosquito
Oily Cicada
Swordsoul Auspice Chunjun
Swordsoul Emergence
Swordsoul Strategist Longyuan
Swordsoul Supreme Sovereign - Chengying
Swordsoul of Mo Ye
Swordsoul of Taia
The Iris Swordsoul
Thunder Dragon Fusion
Thunder Dragon Thunderstormech
Thunder Dragon Titan
Thunder Dragonlord
Vala, Seidhr of the Generaider Bosses

Skills (Rush Duel)

There are 9 new RUSH DUEL Skills added this core update. Thanks to British Piper for discovering these changes (and remember, Skill Texts are unconfirmed until officially in-game, and may be revised as they are currently being taken from the Mobile version of the game, due to a delay in the Steam updates release)!

Tiger Skill 1

[REQUIREMENT] Activated at the beginning of the Duel. [EFFECT] Add ace card(s) to your Deck/Extra Deck.

Tiger Skill 2

[REQUIREMENT] Can be activated from turn 2 onward during a turn that you Normal Summoned "Trumpetiger the Music Fiend". [EFFECT] Shuffle 1 card from your hand into the Deck, then add 1 "Digisoon the Music Fiend" or 1 "Ensembullfighter the Music Fiend" from your Deck or Graveyard to your hand.

Related Cards:

Trumpetiger the Music Fiend
Digisoon the Music Fiend
Ensembullfighter the Music Fiend

Tiger Skill 3

[REQUIREMENT] Reveal 1 Warrior Type monster with 2000 or more DEF in your hand from turn 2 onward, if all of the monsters in your constructed Deck are Beast/Warrior Type WIND Attribute monsters. [EFFECT] Add 1 "Boton the Music Princess" or 1 "Fusion" from your Deck or Graveyard to your hand. This turn, you can Normal Summon/Set Warrior Type monsters with 2000 or more DEF with 1 less tribute.

Related Cards:

Boton the Music Princess
Fusion

Tiger Skill 4

[REQUIREMENT] Can be activated from turn 2 onward. [EFFECT] Choose 1 "Digisoon the Music Fiend" or 1 "Ensembullfighter the Music Fiend" on your field that was Normal or Special Summoned this turn. This turn, it inflicts piercing battle damage. Then, you can add 1 "Music Princess's Whirling Wind" from outside your Deck to your hand. (Once per Duel if going first, twice per Duel if going second.)

Related Cards:

Digisoon the Music Fiend
Ensembullfighter the Music Fiend
Music Princess's Whirling Wind

Destiny Draw: Pot of Avarice

[REQUIREMENT] Can be activated before your normal draw from turn 2 onward. (Once per Duel if going first, twice per Duel if going second.) [EFFECT] Place 1 "Pot of Avarice" from your Deck or Graveyard on top of your Deck. In this Draw Phase, if you would draw until you have 5 cards for your normal draw, instead draw until you have 6 cards.

Related Cards:

Pot of Avarice

Romin / Psychic Skill

[REQUIREMENT] Can be activated from turn 2 onward, if all of the monsters in your constructed Deck are Psychic Type monsters and all Level 5 or higher monsters in your constructed Deck are monsters with 0 DEF. [EFFECT] Either add to your hand (Once per Duel and only if going second) or send to the Graveyard 1 DARK Attribute monster with 2400 or less ATK from your Deck. This turn, you can Normal Summon/Set DARK Attribute monsters with 1 less tribute.

Yuka Goha Skill

[REQUIREMENT] Can be activated during a turn you Normal or Special Summoned a FIRE Attribute Dragon/Warrior Type Effect Monster with 2000 DEF. [EFFECT] Send 1 "Achacha Catcher", 1 "Gagaga Outfielder" and 1 "Zubaba Batter" from outside of your Deck to the Graveyard.

Related Cards:

Achacha Catcher
Gagaga Outfielder
Zubaba Batter

Luke Skill

[REQUIREMENT] Can be activated if all of the monsters in your constructed Deck are Dragon monsters and it contains 4 or more DARK Attribute monsters with 2500 ATK. [MULTI-CHOICE EFFECT] ● Make the original ATK of 1 face-up Level 7 DARK Attribute monster on your field with 2500 ATK become 2800 until the end of the turn. ● If the total ATK of the face-up Level 5 or higher monsters on your opponent's field is 1400/2800/4200 or more, add 1/2/3 "The Dragon" and/or "Twin Edge Phantom Dragon" (Each card once per Duel.) and/or "Fusion" from your Deck or Graveyard to your hand.

Related Cards:

The Dragon
Twin Edge Phantom Dragon
Fusion

Handy Lady

[REQUIREMENT] Send 1 "Handy Lady" from your hand or field to the Graveyard from turn 2 onward. [EFFECT] Add 1 "Secret Order" from your Deck or Graveyard to your hand.

Related Cards:

Handy Lady
Secret Order

Skills (Speed Duel)

There are 7 new SPEED DUEL Skills added this core update. Thanks to British Piper for discovering these changes (and remember, Skill Texts are unconfirmed until officially in-game, and may be revised as they are currently being taken from the Mobile version of the game, due to a delay in the Steam updates release)!

Dragon Rulers

You can only use this Skill's first and second effects once per turn. 1: At the beginning of your Main Phase, send up to 2 WIND "Dragon Ruler" monsters from your hand to the Graveyard, then draw the same number of cards. 2: From turn 2 onward, reveal 1 WIND "Dragon Ruler" monster in your hand, then add 1 WIND "Dragon Ruler" with a different Level than that monster from your Deck to your hand.

Duel Academy

This Skill's first effect can be used twice per Duel. 1: Play 1 "Duel Academy" from your hand or Deck face-up to your field. If played from the hand, draw 2 cards.

Related Cards:

Duel Academy

Yugo Skill

You can only use this Skill's first and second effects once per Duel, and only 1 effect per turn. 1: Before your normal draw, place 1 "Speedroid" card or 1 WIND Dragon/Machine monster on top of your Deck. 2: Reveal 1 "Speedroid" card or 1 WIND Dragon/Machine monster in your hand, and either shuffle it into the Deck or send it to the Graveyard. Then, draw 2 cards.

Breaker the Magical Warrior

You can only use this Skill's first and second effects once per Duel. 1: Add 1 "Breaker the Magical Warrior" from your Deck to your hand. 2: If only your opponent controls a monster, draw 1 card, then shuffle 1 card from your hand into the Deck. This turn, you can Normal Summon 1 "Breaker the Magical Warrior" in addition to your Normal Summon/Set.

Related Cards:

Breaker the Magical Warrior

Chazz Princeton Skill

This Skill's second effect can be used once per Duel. 1: You cannot Normal or Special Summon monsters (excluding Special Summons from the Extra Deck), except WIND Dragon monsters and/or "Armed Dragon" monsters. 2: Reveal 1 Level 7 WIND Dragon monster in your hand, and add 2 "Armed Dragon" monsters with different Levels from your Deck to your hand. Then, Set 1 "Armed Dragon" monster in your hand to your field. (Its battle position can be changed.) If you Set "Armed Dragon Thunder LV10", this monster will be treated as Special Summoned by the effect of an "Armed Dragon" monster.

Related Cards:

Armed Dragon Thunder LV10

Myutant Skill

You can only use this Skill's second and third effects once per Duel. 1: At the beginning of your first turn, place 1 "Myutant Evolution Lab" from outside of your Deck face-down in your Field Zone. During your turn, you cannot Normal or Special Summon monsters (excluding Special Summons from the Extra Deck), except "Myutant" monsters. 2: Shuffle 1 "Myutant" card from your hand into the Deck, then draw 1 card. 3: If only your opponent controls a monster, add 1 "Myutant" card from your Deck to your hand, then send 1 "Myutant" card from your Deck to the Graveyard.

Related Cards:

Myutant Evolution Lab

Quinton Skill

You can only use this Skill's second effect once per Duel. This Skill can only be used/applied if your Deck/Extra Deck contains 15 or more Level/Rank 9 monsters. 1: You cannot Special Summon monsters with a level from your Extra Deck. Each turn, you can Normal Summon/Set 1 Level 9 monster in addition to your Normal Summon/Set, and you can Normal Summon/Set 1 Level 9 monster without tributing. 2: If only your opponent controls a monster, shuffle 2 cards from your hand or field into the Deck to Set 1 "Number 9: Dyson Sphere" from your Extra Deck to your field (Its battle position can be changed.), and attach 1 "Planet Pathfinder" and 1 "Solar Wind Jammer" from outside your Deck to it. Then, you can add 1 "Xyz" Spell Card from your Deck to your hand.

Related Cards:

Number 9: Dyson Sphere
Planet Pathfinder
Solar Wind Jammer